August 18, 2008 by Jim Moreno
RoleCraft: Aligning Roleplay, Part 2
As mentioned in the last article, prime consideration towards a character’s alignment should be made from the point of view as to what is going to be fun for you to play. If it ain’t no fun, it won’t get done. Yet, another element to consider is the overall ’spirit’ of whatever MMORPG you happen to be playing.
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August 4, 2008 by Jim Moreno
RoleCraft: Aligning Roleplay
Personality, beliefs, morals, and ethics, are all things that make up our real life selves, so naturally and logically it goes they should also exist within our RP characters. However, just saying that they exist, and actually manifesting them in game through RP, are two vastly different sides of the same coin. Fret not, my fellow roleplayers, I believe I can help you with this.
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August 4, 2008 by Jim Moreno
What Shakespeare taught me about RP
My interest is, of course, more in the improvisation end of things than in repeating someone else’s written lines, but the technique of trying to put yourself in the mind of a different character and ‘make believe’ is at the heart of roleplaying.
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August 4, 2008 by Jim Moreno
All the World’s a Stage: Center of the universe
In roleplaying, one’s own character is never the center of the story — this is true. But from another perspective, your character is always the center of the story — and this is also true. It seems like a paradox, but it’s actually a way of understanding your own relationship to the world.
Posted in Roleplaying, WoW, WoW Insider | No Comments »
August 3, 2008 by Jim Moreno
Updated the RP Guilds page. There is still room for many more!
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July 28, 2008 by Jim Moreno
Confessions of a Full-Time Wizard
Shelly Mazzanoble is risin’ up, back on the street. She did her time, took her chances. Went the distance now she’s back on her feet, just a woman and her will to survive.
Posted in Dungeons & Dragons | No Comments »
July 24, 2008 by Jim Moreno
Elf & Dwarf Episode 7: EnD 4th Ed
After talking about some recent news such as Buzz Aldrin’s blasting of popular Sci Fi, the Elf and Dwarf bring in some friends to talk about their first impressions of the new Dungeons and Dragons. Focusing exclusively on the game play experience they talk about what’s new, what’s kept and what changes they like so far and what they don’t.
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July 21, 2008 by Jim Moreno
Dungeons & Dragons reborn
Now, “D&D” is borrowing from its imitators. The newest edition of the game, which came out in June, has for the first time paired with online features that the publisher hopes will lure lapsed players back to the dungeon.
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